Design Guide
Leopard Appaloosa (Rare)
Genetics: nLp patnpatn
Locus: Lp | Modified by patn
nLp = Snowflake Appaloosa, nLp patn = Blanket Appaloosa, nLp patnpatn = Leopard Appaloosa
LpLp patn = Snowcap Appaloosa, LpLp = Varnish Roan, LpLp patnpatn = Fewspot Appaloosa
Overview:
- Makes the coat white, with spots of the base color all over the body.
- Size of spots should generally be around eye to hoof sized, and should not be too sparse.
- Spots should generally be somewhat oblong. Can range in amount of spots, from light to very heavy.
- Spots should be present on all parts of the body, including head and legs.
- Mane/Tail: Mane will be white with streaks where spots touch. White or optionally streaked tail.
- Skin: Pink skin beneath white markings, optional pink mottling on unaffected skin.
- Hooves: Optional tan/shell striping.
- Eyes: No effect
Fewspot Appaloosa (Rare)
Genetics: LpLp patnpatn
Locus: Lp | Modified by patn
nLp = Snowflake Appaloosa, nLp patn = Blanket Appaloosa, nLp patnpatn = Leopard Appaloosa
LpLp patn = Snowcap Appaloosa, LpLp = Varnish Roan, LpLp patnpatn = Fewspot Appaloosa
Overview:
- Makes the coat white, with patches of color at the armpit/groin (required) and optionally the knee/hock, eyes, and muzzle.
- A few small spots of base color are strewn across the coat, around eye-sized or smaller. Spots should be sparse.
- Mane/Tail: White, with optional streaks (must be minimal/few).
- Skin: Pink skin beneath white markings, optional pink mottling on unaffected skin.
- Hooves: Optional tan/shell striping.
- Eyes: No effect
Natural White
Overview:
- Natural white markings may be applied to any horse, regardless of base color or additional genes.
- If a horse does not have any white pattern genes that cause extensive markings, they will be restricted within these limits.
- The image to the left shows the maximum bounds for natural white; click for fullsize.
- Face Maximum: Covers inner corner of the eye, stops at forehead, follows the line from eye corner to outer edge of nostril, wraps down chin.
- Leg Maximum: Reaches just below the knee/hock joint. May frame the bottom of the joint at most, but will not cross on to the joint itself.
Face Markings:
- Fairly smooth in appearance, and should not have overly jagged/irregular edges. Will have variance and tapering, but not excessively.
- Should be oriented vertically, not horizontally. Markings should not be wider than they are tall.
- Widest points tend to be at forehead and muzzle - markings on bridge of nose are typically thinner.
- Will not be split into more than 2-3 segments. Will not split into side-by-side pieces.
- The images below only represent a few examples and are not exhaustive!
Leg Markings:
- Must start from the hoof/coronet, filling upward. Will not originate from a different point on the leg.
- May have 1-2 small spots on the coronet band that cause striping on the hoof (must match where white covers).
- Should not be overly irregular/jagged, but may have one side reach slightly higher than the other.
- Small markings (i.e. on the heel) may hug one side, but shouldn't exceed the fetlock in height.
- Each leg is independent of the others; may be anywhere from none to max on each one.
- The images below only represent a few examples and are not exhaustive!
Rapunzel (Rare)
Genetics: rp_
* Must be homozygous to show; otherwise carried
Locus: rp
Overview:
- This mutation does not affect the coat, only the tailbone length.
- For more details, please see our Tail Tutorial page!
Snowfall (Common)
Genetics: Sf_
Locus: Sf
Overview:
- Causes speckling as if snow has collected on the topline and/or around white markings. You may choose one or both when designing!
- Topline: Concentrated on the withers/back, as if snow has been sprinkled on the horse.
- Marking: Concentrated on the border of the markings, and sprinkled slightly outward.
- Spots can vary in density and size, but should be smaller than the eye. Bigger patches are caused by dense spotting that merges.
- Spots should become sparser the further they are from the main concentration area, so that there is noticeable taper in density.
Range:
- Minimum: Must cover the withers or attach to at least one white marking - it cannot be completely hidden.
- Maximum: Snowfall along the topline and all markings. Topline concentration should only cover about 1/4 of the barrel vertically.
Corset (Common)
Genetics: Co_
Locus: Co
Overview:
- Causes a white band around the barrel.
- Should not be perfectly smooth; edges should have some degree of variance.
- Thickness can vary slightly, but should be fairly consistent from top to bottom.
- Must begin at some point on the first 1/3 of the back (measured from start of withers to point of hip).
- Cannot start further up than the start of the withers, nor end further back than the hip.
- Mane/Tail: No effect
- Skin: Pink where covering
- Eyes: No effect
Range:
- Minimum: Should be at least as wide as the withers.
- Maximum: May cover the entire barrel from withers to hip.
Stained (Common)
Genetics: St_
Locus: St
Overview:
- Stained may present in two different forms. You may freely choose either form when designing, but not both.
- Causes parts of the coat to be darkened - area/amount is dependent on the version chosen.
- Darkening should be medium/low-opacity, keeping underlying variance intact (dapples, countershading, etc).
- May exhibit darker or lighter mapping around the stained markings.
- Version A:
- Causes 1-3 random independent patches of the coat to be darker.
- Patches should have edges with cutouts, similar to the shape/edges of Overo.
- Version B:
- Darkens some or all of the white markings on the horse. Adheres to all rules/bounds for the marking, just makes them dark.
- If a marking is darkened, it must affect all white that physically touches it, even if caused by two different genes.
- Natural white may be applied on top after staining if desired (this is the only exception to the "all white that touches" rule above).
- Affects everything listed under "White Markings" on the Visual Hierarchy page.
Interactions:
- Halo: Mapping on Version B can be affected by Halo, darkening the Halo as well if the main marking is Stained.
Range:
- Minimum:
- Version A: At least one marking as large as the head.
- Version B: At least one marking affected.
- Maximum:
- Version A: Up to three different markings, not exceeding more than 1/3 of the body total on each side.
- Version B: All white markings are affected.
Version A Examples:
Version B Examples:
Blotted (Common)
Genetics: Bl_
Locus: Bl
Overview:
- Creates numerous holes in white patterns.
- Holes can vary in distribution/amount but should be somewhat oval in shape.
- Size of the holes should generally mirror Appaloosa spots, but can be a bit smaller (should not resemble fleabites).
- Can affect some or all white markings on the body, including natural white (face/leg markings).
- Affects everything listed under "White Markings" on the Visual Hierarchy page.
Range:
- Minimum: May be fully hidden.
- Maximum: May affect all white markings on the body. Must be clearly identifiable as spots/holes, not large patches.
Primitive Dun (Common)
Genetics: Dt_
Locus: B | Ty | Cv | Dt | D
CvDt = Civet, TyDt = Tabby, BDt = Bengal, DtD = Primitive Dun, nDt/DtDt = Primitive Dun
Overview:
- Dilutes the body, leaving the legs and head alone (may reach the cheek slightly).
- A modified form of Dun. Causes an exaggerated expression of primitive markings.
- Leg barring and dorsal stripe are required, while shoulder barring and facial cobwebbing are optional.
- Will extend, thicken, and overall exaggerate the stripes in these areas.
- Stripes must clearly radiate from normal dun markings, and should taper at the edges.
- Stripes on the front half of the body should be vertical, may not cross the throat/underside of the neck, and should stop just after the withers.
- Stripes on the back half of the body should be horizontal, stop at the dock of the tail (not continue on to the back), and should not pass the hip.
- Stripes on the front legs will gradually transition to become more vertical as they meet the markings coming from the topline.
- Primitive markings should be a few shades darker than the points, or black if points are already black.
- Mane/Tail: May exhibit light "frosting" blended at the roots of the hair.
- Skin: No effect
- Eyes: No effect
Interactions:
- Civet, Bengal, and Tabby: When paired with these genes, Primitive Dun will be hidden and have no effect.
- On renamed Dun combos, "Primitive" will be written before the color rather than after (Primitive Grullo, Primitive Red Dun, Primitive Dunalino, etc).
Range:
- Minimum: Dilution (lightening) of the body, as well as leg barring and dorsal stripe. May look like normal Dun at minimum.
- Maximum: Extension of all primitive markings (leg barring, shoulder barring, facial cobwebbing) to the bounds described above.
Tuxedo (Common)
Genetics: Tx_
Locus: Tx
Overview:
- A single unbroken white marking that follows the underside of the horse's neck, chest, and belly.
- Also causes a "collar" within the top half of the neck; must be at least as wide as the hoof.
- Markings should be relatively smooth, with subtle variance - not jagged or abrupt.
- Should not reach the head or legs.
- Note: Tuxedo is not always visible in the chest area when viewed from the side. As long as it is clearly visible on the neck and belly, and the marking is unbroken when drawn at an angle that shows the chest, you're good to go! Click here for an example.
- Mane/Tail:
- Mane is always white where touching.
- Tail optionally may have white at the end. On non-Rapunzel, it may cover up to 1/3. On Rapunzel, it may cover up to 1/4.
- Skin: Pink where covering
- Eyes: No effect
Range:
- Minimum:
- White from the throatlatch to just behind the armpit, wide enough to be clearly visible.
- Collar on the upper half of the neck that is at least as wide as the hoof.
- Maximum:
- White from the throatlatch to about 3/4 down the belly, stopping before reaching the groin.
- Collar covers the entire upper half of the neck.
Hooded (Uncommon)
Genetics: Hd_
Locus: Hd
Overview:
- Inspired by hooded rats, causing extensive white coverage that leaves color only on the head/topline and legs.
- Markings should not be perfectly smooth nor overly jagged; color should be fairly rounded off.
- May have some stray spots or patches of color, but should mostly be connected.
- White must always cover the underside of the horse, including the throat.
- Mane/Tail: White where touching
- Skin: Pink where covering
- Eyes: Optional - Dark Brown | Detail Guide
Range:
- Minimum:
- White markings follow the throat down to the chest. Besides the legs, no color should be present below the horizontal center line of the barrel.
- Color remains on the head and may also be present on the legs, up to a little bit past the knee/hock.
- Maximum:
- White markings extend to the cheek/jaw area, and cover the entirety of the body except for the neck and the rest of the head.
- Unbroken color (if no other patterns are covering) must be present all the way down to the end of the withers, and should be thick enough to be clearly visible.
Bengal (Uncommon)
Genetics: B_
Locus: B | Ty | Cv | Dt | D
BCv = Bengal, BTy = Bengal, BD = Dun Bengal, BDt = Bengal, nB/BB = Bengal
Overview:
- Vertical stripes should cover the entirety of the neck and body, becoming horizontal on the legs and stopping at the knee/hock.
- Stripes should always be darker than whatever is below them, either in one solid color that is darker than all other points or darkened to follow the body gradients.
- Stripes should vary in thickness, have tapered ends, and should not be perfectly straight nor overly wavy. They should follow the flow/curves of the body, striping vertically from topline to underside. Stripes may merge but not cross.
- If present on the face (optional), stripes should be smaller and focused around the eye/forehead/cheek area rather than the entire head. Head markings should look fairly cat-like (similar to tiger or tabby face markings), rather than radiating out like Dun cobwebbing.
- May optionally cause subtle/medium lightening beneath the stripes on the underside, inner legs, muzzle, and cheeks.
- May optionally cause a white spot within the stripe pigment color on the back of the ears, similar to false eye markings on real tigers.
- Mane/Tail: Neck stripes may continue into the mane. Tail may be striped, following the direction of the hair.
- Skin: No effect
- Eyes: No effect
Interactions:
- Dun Bengal: When Dun and Bengal are present on the same horse, both will co-exist.
- Causes body dilution under the Bengal markings.
- Also causes dorsal stripe and leg barring, but not shoulder barring.
- Dorsal stripe will be underneath Bengal markings.
- Only applies to normal Dun, not Primitive Dun.
- Primitive Dun, Tabby, and Civet: Does not interact with these genes. Will display as normal Bengal, hiding the other gene.
Range:
- Minimum: Exhibits striping on the entire body, excluding the head.
- Maximum: Exhibits striping on the entire body, including the head.
Husky (Uncommon)
Genetics: Hk
Locus: Hk | P
HkP = Husky, nHk/HkHk = Husky
Overview:
- Husky is a dramatic lightening pattern that mirrors the appearance of the dog breed that shares its name.
- Lightening should be very pale and visible, sometimes near-white. It should be blended, but should generally be a little sharper than Pangare.
- Lightening must affect the face, neck/throat, chest, armpit, and belly, and may also affect the hindquarters and legs.
- Areas of lightening should follow/hug the curves of the body, coming up highest at the sides of each curved section.
- Face lightening should be a mask centering around the eye and muzzle, often filling in to connect the two and lighten the chin/cheek as well.
- May lighten the brow spot above the eyes as well, as long as the edge is still blended rather than solid.
- May also cause a softly-blended star or stripe marking down the center of the face (example).
- Leg lightening should hug the back side of the legs, leaving the most color on the knee/hock and coronets/pasterns.
- Optional darkening may be present along the topline, similar to Sooty, but this is not a requirement.
- Mane/Tail: Optional; blended lightening from the ends of the hair, up to halfway
- Skin: No effect
- Eyes: Optional; Blue | Detail Guide
Range:
- Minimum: Lightening present on the eyes, muzzle, neck/throat, chest, armpit, and groin.
- Maximum: Lightening present on the face (eyes/muzzle/brows/forehead), muzzle, neck/throat, chest, armpit, groin, legs, and hindquarters. Darkening along the topline. Light gradient from the tips of the hair.