Design Guide
Halo (Common)
Category: Oddities
Overview:
- Causes markings to partially "fail," producing an extended mapping effect (low-opacity white around the marking).
- Mapping should represent a correct placement of the marking, but with solid white not fully coming out to the edges.
- Halo may affect some or all of the markings, including natural white, but should still leave a significant amount of solid white in each area (i.e. no areas that are fully just low-opacity / mapping).
- Mane/Tail: No effect
- Skin: No effect
- Eyes: No effect
Interactions:
- Halo interacts with Patchwork to cause low-opacity mapping that shows the Patchwork coat rather than being low-opacity white.
- When paired with Marbled, all Halo mapping will become dark instead of low-opacity.
1 result found.


