Design Guide
Chestnut (Common)
Category: Coat Colors
Overview:
- Genetics: ee __
- Skin: Medium/Dark Grey
- Eyes: Brown | Detail Guide
- Body should be medium reddish-brown, relatively even across the coat.
- Mane and tail should match the body, or be slightly lighter or darker.
- Does not have dark points on the legs.
Variations:
- Liver Chestnut: Body becomes dark brown and less red/saturated. Mane/tail should be lighter than the body, often remaining a normal chestnut shade despite the darkening of the body.
Interactions:
- Dun: When Dun is added, the Phenotype is changed to "Red Dun" instead of "Chestnut Dun".
- Roan: When Roan is added, the Phenotype is changed to "Red Roan" instead of "Chestnut Roan".
- Flaxen: Chestnut and all dilutions (any coat with "ee" in the base) will be affected by Flaxen.
- Silver: Chestnut and all dilutions (any coat with "ee" in the base) will not be affected by Silver (listed as "Carries Silver").
Bay (Common)
Category: Coat Colors
Overview:
- Genetics: E_ A_
- Skin: Dark Grey
- Eyes: Brown | Detail Guide
- Body should be brown or reddish-brown, relatively even across the coat.
- Mane and tail should be black. May have some slight brownish fading at the ends.
- Legs should be black to cover the knee/hock, blended where they meet the rest of the coat.
Variations:
- Seal Bay: Entire body should remain black except for the muzzle, eye, armpit, and groin/flank areas, which are brown. Legs should not have visible dark points, since the majority of the body will match them.
- Wild Bay: Black is restricted to the joints instead of the entire leg. Body should be medium to light bay rather than dark.
Interactions:
- Roan: When Roan is added, it tends to be fairly desaturated/greyish instead of lightening to tan.
- Sooty: Sooty applied to Bay coats can sometimes be black instead of just dark brown.
Black (Common)
Category: Coat Colors
Overview:
- Genetics: E_ aa
- Skin: Dark Grey; matches coat when coat is non-faded
- Eyes: Brown | Detail Guide
- Comes in a variety of exact shades, but should overall read as "black" at a glance.
- Coat can be slightly brown/red or even blue/purple in hue, depending on shade and fading.
- Mane/tail should match the coat color. No visible dark points on the legs.
Variations:
- Faded Black: Black may fade into a lighter, browner, but still desaturated shade. Should not appear Chestnut or Bay. Mane/tail may also exhibit subtle fading at the ends.
Interactions:
- Dun: When Dun is added, the Phenotype is changed to "Grullo" instead of "Black Dun".
- Roan: When Roan is added, the Phenotype is changed to "Blue Roan" instead of "Black Roan".
- Silver: Black and all dilutions (any coat with "E_" in the base) will be affected by Silver.
- Flaxen: Black and all dilutions (any coat with "E_" in the base) will not be affected by Flaxen (listed as "Carries Flaxen").
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