Design Guide

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Chestnut (Common)

Category: Coat Colors

Overview:

  • Genetics: ee __
  • Skin: Medium/Dark Grey
  • Eyes: Brown | Detail Guide
  • Body should be medium reddish-brown, relatively even across the coat.
  • Mane and tail should match the body, or be slightly lighter or darker.
  • Does not have dark points on the legs.​

Variations:

  • Liver Chestnut: Body becomes dark brown and less red/saturated. Mane/tail should be lighter than the body, often remaining a normal chestnut shade despite the darkening of the body.

Interactions:

  • Dun: When Dun is added, the Phenotype is changed to "Red Dun" instead of "Chestnut Dun".
  • Roan: When Roan is added, the Phenotype is changed to "Red Roan" instead of "Chestnut Roan".
  • Flaxen: Chestnut and all dilutions (any coat with "ee" in the base) will be affected by Flaxen.
  • Silver: Chestnut and all dilutions (any coat with "ee" in the base) will not be affected by Silver (listed as "Carries Silver").


 



Chestnut


Chestnut


Liver Chestnut

Bay (Common)

Category: Coat Colors

Overview:

  • Genetics: E_ A_
  • Skin: Dark Grey
  • Eyes: Brown | Detail Guide
  • Body should be brown or reddish-brown, relatively even across the coat.
  • Mane and tail should be black. May have some slight brownish fading at the ends.
  • Legs should be black to cover the knee/hock, blended where they meet the rest of the coat.

Variations:

  • Seal Bay: Entire body should remain black except for the muzzle, eye, armpit, and groin/flank areas, which are brown. Legs should not have visible dark points, since the majority of the body will match them.
  • Wild Bay: Black is restricted to the joints instead of the entire leg. Body should be medium to light bay rather than dark.​

Interactions:

  • Roan: When Roan is added, it tends to be fairly desaturated/greyish instead of lightening to tan.
  • Sooty: Sooty applied to Bay coats can sometimes be black instead of just dark brown.


 



Bay


Wild Bay


Seal Bay

Black (Common)

Category: Coat Colors

Overview:

  • Genetics: E_ aa
  • Skin: Dark Grey; matches coat when coat is non-faded
  • Eyes: Brown | Detail Guide
  • Comes in a variety of exact shades, but should overall read as "black" at a glance.
  • Coat can be slightly brown/red or even blue/purple in hue, depending on shade and fading.
  • Mane/tail should match the coat color. No visible dark points on the legs.​

Variations:

  • Faded Black: Black may fade into a lighter, browner, but still desaturated shade. Should not appear Chestnut or Bay. Mane/tail may also exhibit subtle fading at the ends.

Interactions:

  • Dun: When Dun is added, the Phenotype is changed to "Grullo" instead of "Black Dun".
  • Roan: When Roan is added, the Phenotype is changed to "Blue Roan" instead of "Black Roan".
  • Silver: Black and all dilutions (any coat with "E_" in the base) will be affected by Silver.
  • Flaxen: Black and all dilutions (any coat with "E_" in the base)  will not be affected by Flaxen (listed as "Carries Flaxen").


 



Black


Faded Black


Black
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